Codehs.com

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CodeHS

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CodeHS is an interactive online learning platform offering computer science and programming instruction for schools and individual learners. CodeHS is focused on spreading access to and knowledge of computer science by offering online instructional materials supported by remote tutors. In the introductory learning module, students on the site practice computer science concepts and programming skills by giving commands to a dog named Karel. Similar to the original Karel programming language developed by Richard E. Pattis, Karel the dog must complete various tasks by moving around a grid world, and putting down and picking up tennis balls using only simple commands. Later learning modules teach more advanced concepts using languages like JavaScript, Java, and HTML.



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Whois Informations

Codehs.com lookup results from whois.misk.com server:
  • Domain created: 2012-03-27T00:47:10Z
  • Domain updated: 2017-12-27T12:48:04Z
  • Domain expires: 2023-03-27T00:47:10Z 1 Year, 339 Days left
  • Website age: 9 Years, 25 Days
  • Registrar Domain ID: 1709190633_DOMAIN_COM-VRSN
  • Registrar Url: http://www.misk.com
  • Registrar WHOIS Server: whois.misk.com
  • Registrar Abuse Contact Email: [email protected]
  • Registrar Abuse Contact Phone: +1.4252304250
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    • NS-1584.AWSDNS-06.CO.UK
    • NS-387.AWSDNS-48.COM
    • NS-720.AWSDNS-26.NET

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Host Informations

  • IP address: 13.33.46.24
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Categories

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Education 100%
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Email address with codehs.com


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Websites Listing

We found at least 10 Websites Listing below when search with codehs.com on Search Engine

Hour of Code | CodeHS

Codehs.com Hour of Code is a global movement by Computer Science Education Week and Code.org to introduce millions of students to one hour of computer science and computer programming. One-hour tutorials are available for free online—no previous coding experience needed! Get started with your Hour of Code today on CodeHS.

Introduction to Programming with Karel the Dog | CodeHS

Codehs.com Module Description; Intro to Programming: Karel is a dog that only knows how to move, turn left, and place tennis balls in his world. You can give Karel these commands to instruct her to do certain things. We use Karel to show you what it means to program, and allow you to focus on problem solving.

MEMES.EXE | CodeHS

Codehs.com Check out my new Sandbox program on CodeHS!

Ping Pong | CodeHS

Codehs.com Check out my new Sandbox program on CodeHS! New Project. Click on one of our programs below to get started!

Sandbox | CodeHS

Codehs.com The starter code for this assignment will automatically be generated from your sandbox program. Any future changes made to this sandbox program will be reflected in the assignment's starter code.

Team - Bio - Jeremy Keeshin | CodeHS

Codehs.com Jeremy Keeshin is the CEO and co-founder of CodeHS, a comprehensive online platform to teach computer science to high schools and middle schools.

AP Computer Science A (Nitro) - Overview | CodeHS

Codehs.com AP Computer Science A (Nitro) This course is fully aligned to the College Board AP CS A course standards. Learn the basics of object-oriented programming with a focus on problem solving and algorithm development.

Snowman | CodeHS

Codehs.com Snowman Open Open

Hour of Code | CodeHS

Codehs.com Turtle Graphics with Tracy the Turtle Beginner. Learn the basics of programming by drawing shapes on your screen with Tracy the Turtle! Turtle Graphics (or LOGO) is a beginner friendly way to explore programming concepts and bring creativity into programming in a visual way.

Intro to Python with Tracy - Overview | CodeHS

Codehs.com Intro to Python with Tracy. The CodeHS Intro to Python with Tracy course teaches students the basics of programming in Python. Students learn Python commands, functions, and control structures by solving puzzles and writing creative programs for Tracy to follow.

Course Pathway | CodeHS 9-12 Pathway | CodeHS

Codehs.com Course Description; Computing Ideas (Lovelace): The Computing Ideas course is a first year computer science course with a unique focus on creativity and problem-solving. Students explore several important topics of computing, such as programming, digital citizenship, networks, and web design.

HS Pathways | CodeHS

Codehs.com High School Computer Science Courses. CodeHS helps high schools around the country build a four year computer science pathway that equips students with the foundational and applicable understanding of computer science.

Punnett Square Generator - Overview | CodeHS

Codehs.com Punnett Square Generator Explore how we can use a computer to perform calculations by creating your own Punnett Square generator! You will use Turtle Graphics in Python to place images and text on a canvas and then use if/else statements, string indexing, and string methods to print the resulting genotypes from each allele pair.

CodeHS

Codehs.com Since A-Frame is a 3D world, we need to use x, y, and z coordinates. In A-Frame, positive x axis is to the right, positive y axis is up, and positive z axis is out of the screen.

California 6-8 Standards | CodeHS

Codehs.com Standard Description; 6-8.AP.10: Use flowcharts and/or pseudocode to design and illustrate algorithms that solve complex problems. 6-8.AP.11: Create clearly named variables that store data, and perform operations on their contents.

Introduction to Physical Computing with Arduino - Points ...

Codehs.com Activity Points; Intro to Arduino: 1.1 Welcome to Arduino! 1.1.1 Intro to Arduino: 5: 1.1.2 Explore an Arduino Project: 5: 1.1.3 Sezme: Memory Game: 5: 1.1.4 Using ...

Lesson 4.9: While Loops - CodeHS

Codehs.com End of Class: How is a while loop different than a for loop? The essential difference is that while loops should be used when an action should repeat for an indefinite amount of time,

VA 7: 7.1 Lessons | CodeHS

Codehs.com CodeHS Lessons. The student will construct programs to accomplish a task as a means of creative expression or scientific exploration using a block based or text based programming language, both independently and collaboratively, a) combining control structures such as if-statements and loops including compound conditionals; and b) creating clearly named variables that represent different data ...

CSTA Standards | CodeHS

Codehs.com Standard Description; 1A-AP-08: Model daily processes by creating and following algorithms (sets of step-by-step instructions) to complete tasks. 1A-AP-09

AP Computer Science A (Nitro) - Explore | CodeHS

Codehs.com Activities. These are all the activities included in the lesson. 9.3.1 Overriding Methods 9.3.2 Quiz: Overriding Methods

Guessing Game | CodeHS

Codehs.com Check out my new Sandbox program on CodeHS! New Project. Click on one of our programs below to get started!

Intro to Programming with Karel the Dog (Ace) - Explore ...

Codehs.com Activities. These are all the activities included in the lesson. 1.1.1 Introduction to Programming With Karel 1.1.2 Quiz: Karel Commands

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